Team Fortress render glitch 1 I’ve been seeing more and more rendering glitches in Team Fortress 2 on my ATI X800 XT recently. The glitches always happen to characters or buildings only; the environment always renders correctly. Polygons will either stretch to infinity (sometimes as few as one, or every polygon in a character model), or they’ll “fan”, facing the wrong direction. The sentryguns in the screen capture here are doing both simultaneously.

Steam friends list glitch I’m not sure if this is a bug or a hardware issue, but I’m suspecting the latter, as I’m the only one I know of (so far) that is seeing this. My first step is to monitor the temperature of the video card with ATITool while playing. (I’m not overclocking the card, just monitoring the temperature.) The next time it glitches, I want to know if the card is overheating.

Also funny is what happens to Steam after quitting a session of TF2 that’s been glitching. As you can see, Steam’s glitching too!

Hopefully I’ll turn something up on this. In the meantime, I’ll post more screen captures as I manage to get them.

Update: Followup post here.

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